Changes to Conjuror Spell Progression
| Old | New |
|---|---|
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| Name change, less power consumption, changed to level 1 instead of level 3. Damage is probably less because of the level change. | |
| None | ![]() |
| New pet at level 1. Model is that of a scarab. Configuration is that of a tank pet. | |
| None | ![]() |
| New pet heal at level 2. Models later level versions. | |
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| Name and icon change, resist check changed to heat, duration increased by 1 second. Now a front-loaded DoT similar to Flaming Agony. Overall damage may be less, hard to say. No longer varies damage and is instead a fixed-damage DoT. | |
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| Name change. Now models higher level Conjuror roots with the short snare effect when the root drops. | |
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| Name change. Increases heat and cold mitigation instead of magic. Now models the Pullulation line as a result. | |
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| Name change. Damage is probably the same. | |
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| Name change. Resist check is now cold instead of magic. Power cost is increased from 20 power to 30 power. Recast time lowered to 9 seconds. Now models later Conjuror AE spells of the same line with the snare effect. Overall damage is probably the same, or slightly less due to lower recast time. | |
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| Name change, level is now 12 instead of 10 (see New spells below). Model is the same as the current Tellurian Recruit (centipede model). Scales up to level 23, same as before. | |
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| Name and icon change, resist check changed to heat, duration increased by 1 second. Now a front-loaded DoT similar to Flaming Agony. Overall damage is probably the same on average. No longer varies damage and is instead a fixed-damage DoT. | |
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| Name change. Otherwise is identical to before. | |
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| Name and icon change. Increased to level 12 instead of level 11. Power cost increased from 18 to 20 probably because of the level change. Damage is probably slightly higher. | |
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| Name change, otherwise identical. | |
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| Name change, otherwise identical. | |
![]() | Removed |
| Removed from Conjuror progression. | |
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| Now deals direct magic damage, much like Frozen by Time and later upgrades. Power cost is increased from 51 to 68 as a result. Duration increased to 5.0 seconds from 4.5. | |
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| Knockdown lowered to 2 seconds, otherwise identical. | |
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| Name and icon change, resist check changed to heat, duration increased by 1 second. Now a front-loaded DoT similar to Flaming Agony. Overall damage is probably the same on average. No longer varies damage and is instead a fixed-damage DoT. | |
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| Level lowered to 15. | |
Version: 2006.01.16