Necromancer Spell List
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| Key | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Level that the spell is acquired. | ||||||||||
| Icon | Icon that appears in your spellbook. | ||||||||||
| HO Icon | Icon associated with Heroic Opportunities. | ||||||||||
| Name | The name of the spell | ||||||||||
| Description | In-game description of the spell's effects. | ||||||||||
| Tier 1 (Levels 1 - 9) | |||||||||||
| Level | Icon | HO Icon |
Name | Description | |||||||
| 1 | Rot | Quickly deals disease damage over time to an enemy. | |||||||||
| 1 | Summon Minion | Summons a pet to obey the necromancer. | |||||||||
| 2 | Heal Minion | Transfers health from the necromancer to the pet. | |||||||||
| 3 | Coil | Deals disease damage over an extended time to target enemy. | |||||||||
| 4 | -- | Magi's Shielding | An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. | ||||||||
| 5 | Chain | Roots the necromancer's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||||||||
| 5 | Bind Sight | An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. | |||||||||
| 6 | -- | Cure Arcane | Cures magic, mental, and divine impairments on target ally. | ||||||||
| 6 | Greater Rot | Quickly deals disease damage over time to an enemy. | |||||||||
| 7 | -- | Favor of the Dead | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | ||||||||
| 8 | Locusts | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||||||||
| 9 | -- | Dispel Magic | Dispels beneficial magic spells from the mage's target. | ||||||||
| 9 | -- | See Invisibility | An augmentation that allows a mage's ally to see invisible enemies. | ||||||||
| Tier 2 (Levels 10 - 19) | |||||||||||
| Level | Icon | HO Icon |
Name | Description | |||||||
| 10 | Dark Coil | Deals disease damage over an extended time to target enemy. | |||||||||
| 11 | Aggression | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | |||||||||
| 12 | Seething Rot | Quickly deals disease damage over time to an enemy. | |||||||||
| 12 | -- | Mark of the Dead | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | ||||||||
| 12 | Summon Servant | Summons a pet to obey the necromancer. | |||||||||
| 13 | -- | Aqueous Stone | Summons an item to an ally that will grant them water-breathing. | ||||||||
| 13 | Bleeding Ritual | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||||||||
| 14 | Grisly Defense | An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their trauma resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||||||||
| 14 | Repair Bones | Transfers health from the necromancer to the pet. | |||||||||
| 14 | Necromantic Mark | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. Any enemy defeated while under the effects of the impairment has a chance to summon a spell component for the necromancer. | |||||||||
| 15 | -- | Call Servant | Summons the summoner's pet to the immediate area. | ||||||||
| 15 | -- | Invisibility | Grants invisibility to an ally and reduces their movement. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally. | ||||||||
| 16 | Grasp | Stuns the necromancer's target. Upgrades to this spell decrease the chance to resist the duration of this effect. | |||||||||
| 16 | Siphon Cloud | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | |||||||||
| 17 | Withering Coil | Deals disease damage over an extended time to target enemy. | |||||||||
| 18 | Splintered Heart | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. | |||||||||
| 19 | Enchain | Roots the necromancer's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||||||||
| Tier 3 (Levels 20 - 29) | |||||||||||
| Level | Icon | HO Icon |
Name | Description | |||||||
| 20 | -- | Grim Spellbinder | Summons an evil warlock spirit to obey the necromancer. | ||||||||
| 20 | Lifetap | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | |||||||||
| 20 | -- | Nylph's Bone Form | Covers the form of the caster with an illusory image. | ||||||||
| 20 | Rotten Blast | Quickly deals disease damage over time to an enemy. | |||||||||
| 20 | Word of Force | Deals instant magic damage to the targeted enemy, with a small chance at dealing additional magic damage. | |||||||||
| 21 | -- | Clinging Darkness | Deals disease damage over time and reduces the movement speed of the target. | ||||||||
| 21 | -- | Favor of the Fallen | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | ||||||||
| 22 | Blight | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||||||||
| 23 | Swarm of Rats | Summons a swarm of plague rats on the necromancer's victim. | |||||||||
| 23 | -- | Unliving Eyes | A group augmentation that grants ultravision and allows the necromancer's allies to see invisible enemies. | ||||||||
| 24 | Undying Adherent | Summons an undead fighter to obey the necromancer. | |||||||||
| 24 | Fear | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||||||||
| 25 | Grisly Mark | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. As essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||||||||
| 25 | Minion's Stance: Boon of the Lifeless | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | |||||||||
| 26 | -- | Mark of the Miasmic | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | ||||||||
| 27 | Bloody Ritual | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||||||||
| 28 | Mend Bones | Transfers health from the necromancer to the pet. | |||||||||
| 28 | Necromantic Rune | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. Any enemy defeated while under the effects of the impairment has a chance to summon a spell component for the necromancer. | |||||||||
| 28 | Grisly Brace | An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their trauma resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||||||||
| 29 | Pestilential Blast | Quickly deals disease damage over time to an enemy. | |||||||||
| Tier 4 (Levels 30 - 39) | |||||||||||
| Level | Icon | HO Icon |
Name | Description | |||||||
| 30 | Breath of the Unearthed | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | |||||||||
| 30 | Grasping Bones | Stuns the necromancer's target. Upgrades to this spell decrease the chance to resist the duration of this effect. | |||||||||
| 30 | -- | Nylph's Zombie Form | Covers the form of the caster with an illusory image. | ||||||||
| 31 | Withering Affliction | Deals disease damage over an extended time to target enemy. | |||||||||
| 32 | -- | Shadowy Stalker | Summons a shadowy assassin to serve the necromancer. | ||||||||
| 33 | Transfer Life | Transfers health from the necromancer to target ally. | |||||||||
| 33 | Dark Heart | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. | |||||||||
| 33 | Chains of Torment | Roots the necromancer's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||||||||
| 34 | -- | Grim Thulian | Summons an evil warlock spirit to obey the necromancer. | ||||||||
| 35 | Draw Life | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | |||||||||
| 35 | Ghastly Stench | Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain. | |||||||||
| 35 | -- | Unholy Covenant | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | ||||||||
| 35 | -- | Nylph's Misty Image | Covers the form of the caster with an illusory image. | ||||||||
| 35 | Sunbolt | Deals instant Heat damage, additional Heat damage over-time, and decreases attack speed on vampire opponents. | |||||||||
| 35 | Swarm of Bats | Deals piercing damage over time to target enemy and decreases their defense. | |||||||||
| 36 | Locust Swarm | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||||||||
| 36 | -- | Decaying Darkness | Deals disease damage over time and reduces the movement speed of the target. | ||||||||
| 37 | Plague of Rats | Summons a swarm of plague rats on the necromancer's victim. | |||||||||
| 38 | Rotting Thrall | Summons a Rotting Thrall minion to do the Necromancer's bidding. | |||||||||
| 38 | Terror | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||||||||
| 39 | Minion's Stance: Words of the Wicked | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | |||||||||
| 39 | Horrific Mark | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. As essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||||||||
| Tier 5 (Levels 40 - 50) | |||||||||||
| Level | Icon | HO Icon |
Name | Description | |||||||
| 40 | Rending Frenzy | A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage. | |||||||||
| 40 | Deathly Pallor | Gives the illusion of death to the necromancer. | |||||||||
| 40 | -- | Dartain's Dead Sight | Shows a heat profile or all living creatures in view. | ||||||||
| 40 | -- | Teachings of the Dead | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | ||||||||
| 41 | Devour Health | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||||||||
| 42 | Minion's Stance: Grisly Stele | An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their trauma resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||||||||
| 42 | Necromantic Symbol | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. Any enemy defeated while under the effects of the impairment has a chance to summon a spell component for the necromancer. | |||||||||
| 42 | Necrotic Mending | Transfers health from the necromancer to the pet. | |||||||||
| 43 | Skinrot | Quickly deals disease damage over time to an enemy. | |||||||||
| 44 | Accursed Cloud | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | |||||||||
| 44 | Convulse | Stuns the necromancer's target. Upgrades to this spell decrease the chance to resist the duration of this effect. | |||||||||
| 45 | Death's Coil | Deals disease damage over an extended time to target enemy. | |||||||||
| 45 | -- | Nylph's Skeletal Regiment | Covers the form of the caster and his or her group with an illusory image. | ||||||||
| 46 | -- | Shadowy Assassin | Summons a shadowy assassin to serve the necromancer. | ||||||||
| 47 | Exchange Life | Transfers health from the necromancer to target ally. | |||||||||
| 47 | Sacrificial Heart | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. | |||||||||
| 47 | Eternal Bindings | Roots the necromancer's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||||||||
| 48 | -- | Grim Terror | Summons an evil warlock spirit to obey the necromancer. | ||||||||
| 48 | -- | Revivication | Resurrects the corpse of target ally. This spell may be cast during combat and has a longer than normal range. Requires an essence of anguish. | ||||||||
| 49 | -- | Aspect of Undead | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | ||||||||
| 49 | Stench of the Grave | Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain. | |||||||||
| 50 | Locust Swarm | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||||||||
| 50 | Siphon Life | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | |||||||||
| 50 | Lich | Changes the necromancer into a lich, allowing the slow conversion of health into pwoer over time. All of the lich's disease based hostile spells siphon additional health from the target and adding the health to the lich. | |||||||||
| 50 | -- | Dartain's Cloaking Debris | Causes the necromancer to be encased in swirling debris. | ||||||||
| Tier 6 (Levels 51 - 60) | |||||||||||
| Level | Icon | HO Icon |
Name | Description | |||||||
| 51 | Blighted Pack | Summons a pack of rotting creatures on the necromancer's victim. | |||||||||
| 51 | -- | Dooming Darkness | Deals disease damage over time and reduces the movement speed of the target. | ||||||||
| 52 | Diseased Servant | Summons an undead fighter to obey the necromancer. | |||||||||
| 52 | Fright | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||||||||
| 52 | -- | Drawing of Souls | Reduces strength and intelligence on the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer, or the spell component is returned. New abilities, granted in this wa, cannot accumulate nor do they stack with one another when used. Requires an Essence of Anguish as a spell component. | ||||||||
| 53 | Minion's Stance: Voice of the Departed | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | |||||||||
| 53 | Abominable Mark | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. As essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||||||||
| 54 | Rending Fury | A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage. | |||||||||
| 54 | -- | Teachings of the Shadows | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | ||||||||
| 55 | -- | Control Undeath | Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist. | ||||||||
| 55 | Devour Vitae | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||||||||
| 56 | Minion's Stance: Grisly Ward | An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their trauma resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||||||||
| 56 | Necromantic Insignia | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. Any enemy defeated while under the effects of the impairment has a chance to summon a spell component for the necromancer. | |||||||||
| 56 | Necrotic Replenishment | Transfers health from the necromancer to the pet. | |||||||||
| 57 | Death Rot | Quickly deals disease damage over time to an enemy. | |||||||||
| 58 | Infernal Cloud | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | |||||||||
| 58 | -- | Consumption | A temporary augmentation placed on the necromancer's pet that allows it to teal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet. | ||||||||
| 58 | Constrict | Stuns the necromancer's target. Upgrades to this spell decrease the chance to resist the duration of this effect. | |||||||||
| 59 | Deathly Coil | Deals disease damage over an extended time to target enemy. | |||||||||
| 60 | -- | Nightshade | Summons a shadowy assassin to serve the necromancer. | ||||||||
| Tier 7 (Levels 61 - 70) | |||||||||||
| Level | Icon | HO Icon |
Name | Description | |||||||
| 61 | Displace Life | Transfers health from the necromancer to target ally. | |||||||||
| 61 | Ruinous Heart | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. | |||||||||
| 61 | Eternal Chains | Roots the necromancer's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||||||||
| 62 | -- | Grim Heretic | Summons an evil warlock spirit to obey the necromancer. | ||||||||
| 63 | -- | Favor of the Infernal | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | ||||||||
| 63 | Awaken Grave | Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain. | |||||||||
| 64 | Torrential Pestilence | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||||||||
| 64 | Abate Life | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | |||||||||
| 65 | Blighted Horde | Summons a pack of rotting creatures on the necromancer's victim. | |||||||||
| 65 | -- | Undead Tide | Summons an army of undead kin at the cost of health over-time to the necromancer. The number of undead summoned increases based on the quantity of nearby corpses. | ||||||||
| 66 | Undying Dreadnought | Summons an undead fighter to obey the necromancer. | |||||||||
| 66 | Dread | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||||||||
| 67 | Minion's Stance: Howl of the Damned | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | |||||||||
| 67 | Loathsome Mark | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. As essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||||||||
| 68 | Rending Fervor | A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage. | |||||||||
| 68 | -- | Teachings of the Underworld | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | ||||||||
| 69 | Devour Essence | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||||||||
| 70 | Minion's Stance: Grisly Bulwark | An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their trauma resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||||||||
| 70 | Necromantic Brand | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. Any enemy defeated while under the effects of the impairment has a chance to summon a spell component for the necromancer. | |||||||||
| 70 | Necrotic Reformation | Transfers health from the necromancer to the pet. | |||||||||
| 70 | Arch Lich | Changes the necromancer into a lich, allowing the slow conversion of health into pwoer over time. All of the lich's disease based hostile spells siphon additional health from the target and adding the health to the lich. | |||||||||
Version: 2006.02.28