Magician Spell Research

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Introduction to Research

When can I start Research?
You can begin learning research at level 16.

How do I train Research?
Seek your Magician guild master, and use one skill point.

When I train Research at level 16, how come my skill can't go above 16?
Research is a level restricted skill. As such, your max skill is:

(Level - 15) x 5

When you train Research at level 16, it starts your skill at Skill 16, far above the maximum possible by this formula. As such you cannot increase your skill any higher until level 19.

How do I increase Research skill in general?
Three ways you can increase your research skill:
Train at the Guild Master
Practice Research
Normal Research

You can continue training Research at the Guild Master as long as you have practice points to spare. After skill 20, the Guild Master will start charging a fee for each skill up. This fee increases each skill level.

Practice and Normal Research work like normal tradeskills. If you make a spell that is not trivial, there is a random chance of a skill up (based on your current INT).

What is the highest possible Research skill?
200. You cannot reach 200 skill until level 55.

Can I do other classes Research?
No. Magicians can only research Magician spells. They cannot research Enchanter, Wizard, or Necromancer spells*
*see the Legacy of Ykesha section for more details

Research Fundamentals

How do I actually do Research?
For Normal Research, Magicians use an Elemental Grimoire. You take the spell components, place them (unstacked) inside the Elemental Grimoire, and click combine. A successful combine will result in the appropriate spell scroll.

For Practice Research, use a Concordance of Research. Place the practice components in the Concordance along with a Quill and a Parchment. The result is a rune, and can never fail. Take two corresponding runes (Azia and Beza) and place them in the Elemental Grimoire, and hit combine. The result will be a Completed Rune (if successful) which can be sold back to the vendor. Additionally, making the completed rune will give a chance for a skillup if it is not trivial.

Where do I find components for Research?
Components for research are found off random monsters throughout Norrath and Luclin. Except very rarely, no research components are found in the Planes of Power.

Generally, you can find the appropriate research components off an appropriately matched monster level. For example, for the level 16 spells, you can find the components off monsters of level 16 and greater.

Are researched spells tradeable?
Yes. Until the spell itself is scribed, the spell scroll is just like any other vendor bought spell scroll, and can be traded or dropped.

Where do I find an Elemental Grimoire?
Elemental Grimoires can be found at any Norrath Caster Guild, as well as in the cities Katta Castellum, Sanctus Seru, and Shadowhaven.

Where can I find a Concordance of Research?
There are quests one can perform to find a Concordance of Research.
Those of good alignment should seek Mrysilla in the Northern Karanas.
Those of evil alignment should seek Smith Tv`Ysa in the Southern Desert of Ro.

Legacy of Ykesha

What about Legacy of Ykesha Research?
Legacy of Ykesha research is used for Level 50+ spells. The book used is called an Arch Magus Grimoire. Seek the researchers in the Gulf of Gunthak for acquiring one.

As an aside, an Arch Magus Grimoire can be used instead of an Elemental Grimoire. However the Arch Magus Grimoire is NO DROP while the Elemental Grimoire is not.

Where do Legacy of Ykesha research components drop?
Legacy of Ykesha research components seem to drop off any very high level monster in Norrath and Luclin. High level dungeons have been known to have a steady stream of LoY components.

Can Magicians do other classes Legacy of Ykesha research?
Yes and No.

Magicians can only do Magician spell research. They cannot do other INT class research.

However, Magicians CAN do WIS spell research. That is, Magicians can do spell research for Druids, Clerics, and Shamans, in addition to their own spells. This ONLY applies to Legacy of Ykesha research.

Other

Why do Normal Research?
One reason: Need. Many of the spells that are researchable are not vendor sold. Therefore if a magician wants those spells, they must be researched.

Why do Legacy of Ykesha Research
Legacy of Ykesha research was introduced as an alternate means of gathering spells aside from monster drops. The magician has a choice of looting a spell through normal means, or can gather the components and research.

Additionally, the same is true for WIS class spells. These classes can either loot the spells the traditional way, or seek an INT class researcher to research the spells for them.

Why do Practice Research?
Practice Research is in place to provide an alternate means of increasing research skill. Practice Research is generally cheaper than Normal Research.

What is Chain Research?
One of the penalties of Magician research is that each spell requires another spell scroll from the previous spell circle. As such, high level spells require one to research all of the lower level spells first.

While modern magicians don't feel the brunt of this nearly as hard as their predecessors, remnants of Chain Research are still present.

This does not apply to Legacy of Ykesha Research or Practice Research.

Research Recipes

Can be combined in either an Elemental Grimoire or an Arch Magus Grimoire.

*please be aware that while a spell is researchable, it may be buyable from one of the expansions post-Kunark, and a vast number of spells are availible in the Plane of Knowledge.

Minor Summoning Air (16) Spell: Elemental Air, Aviak Feather, Words of Tyranny
Minor Summoning Earth (16) Spell: Elemental Earth, Small Brick of Ore, Words of Tyranny
Minor Summoning Fire (16)Spell: Elemental Fire, Halas Heater, Words of Tyranny
Minor Summoning Water (16) Spell: Elemental Water, Shark Skin, Words of Tyranny
Summon Heatstone (16) Spell: Words of the Element, Bloodstone, Scroll of the Element

Lesser Summoning Air (20) Spell: Minor Summoning Air, Words of Dominion, Pearl Shard
Lesser Summoning Earth (20) Spell: Minor Summoning Earth, Words of Dominion, Topaz
Lesser Summoning Fire (20) Spell: Minor Summoning Fire, Words of Dominion, Jade Shard
Lesser Summoning Water (20) Spell: Minor Summoning Water, Words of Dominion, Ice of Velious

Cornucopia (24) Spell: Summon Food, Words of Transcendence, Loaf of Bread (Trivial: 62)
Everfount (24) Spell: Summon Drink, Words of Transcendence, Flask of Water
Summoning Air (24) Spell: Lesser Summoning Air, Words of Dimension, Pearl Shard
Summoning Earth (24) Spell: Lesser Summoning Earth, Words of Dimension, Gloves of Rallos Zek
Summoning Fire (24) Spell: Lesser Summoning Fire, Words of Dimension, Jade Shard
Summoning Water (24) Spell: Lesser Summoning Water, Words of Dimension, Ice of Velious

Greater Summoning Air (29) Spell: Summoning Air, Words of Coercion, Scent of Marr
Greater Summoning Earth (29) Spell: Summoning Earth, Words of Coercion, Gloves of Rallos Zek
Greater Summoning Fire (29) Spell: Summoning Fire, Words of Coercion, Breath of Solusek
Greater Summoning Water (29) Spell: Summoning Water, Words of Coercion, Flame of Vox
Summon Coldstone (29) Spell: Summon Heatstone, Words of Sight, Eyes of Serilis (Trivial: 95)

Nullify Magic (34) Spell: Cancel Magic, Words of Detention, Blood of Velious (Trivial: 121-122)
Minor Conjuration Air (34) Spell: Greater Summoning Air, Words of Duress, Scent of Marr
Minor Conjuration Fire (34) Spell: Greater Summoning Fire, Words of Duress, Breath of Solusek

Dagger of Symbols (39) Spell: Words of Collection (Azia), Dagger (Trivial: 142)
Lesser Conjuration Earth (39) Spell: Words of Convocation, Glove of Rallos Zek (Trivial: 142)
Lesser Conjuration Water (39) Spell: Words of Convocation, Flame of Vox (Trivial: 142)
Summon Ring of Flight (39) Spell: Word of Collection (Azia), Star Rose Quartz (Trivial: 142)

Conjuration Air (44) Spell: Lesser Conjuration Air, Words of Incarceration, Scent of Marr (Trivial: 162)
Conjuration Earth (44) Spell: Lesser Conjuration Earth, Words of Incarceration, Essence of Rathe (Trivial: 162)
Conjuration Fire (44) Spell: Lesser Conjuration Fire, Words of Incarceration, Breath of Ro (Trivial: 162)
Conjuration Water (44) Spell: Lesser Conjuration Water, Words of Incarceration, Tears of Prexus (Trivial: 162)

Greater Conjuration Air (49) Spell: Conjuration Air, Words of Bondage, Wing of Xegony (Trivial: 182)
Greater Conjuration Fire (49) Spell: Conjuration Fire, Words of Bondage, Breath of Ro (Trivial: 182)
Greater Conjuration Water (49) Spell: Conjuration Water, Words of Bondage, Tears of Prexus (Trivial: 182)

Legacy of Ykesha Research Recipes

Note: Can only be combined in an Arch Magus Grimoire. All recipes require a quill and a parchment, which are available in old world caster guilds.

Gift of Xev (51) Spell: Coin of Xev, Words of Restraint (Trivial: 182)

Bristlebane's Bundle (52) Spell: Card of Bristlebane, Words of Domination (Trivial: 187)

Quiver of Marr (53) Spell: Coin of Xev, Words of Domination

Bandoleer of Luclin (54) Spell: Staff Shard of Luclin, Words of Restraint
Scars of Sigil (54) Spell: Bolts of Tallon, Words of Domination
Vocerate: Water (54) Spell: Mist of Povar, Words of Domination (Trivial: 196)

Burnout IV (55) Spell: Flame of Fennin, Words of Restraint (Trivial: 202)
Call of the Hero (55) Spell: Staff Shard of Luclin, Words of Domination
Pouch of Quellious (55) Spell: Writ of Quellious, Words of Restraint
Rage of Zomm (55) Spell: Flame of Fennin, Words of Domination
Wrath of Elements (55) Spell: Scales of Veeshan, Words of Domination

Dyzil's Deafening Decoy (56) Spell: Staff Shard of Luclin, Sliver of Moonstone, Words of Expertise
Muzzle of Mardu (56) Spell: Mist of Povar, Primordial Substance, Words of Capacity

Eye of Tallon (57) Spell: Bolts of Tallon, Dew Clover, Words of Virtue

Greater Vocaration: Fire (58) Spell: Flame of Fennin, Runed Emblem, Words of Capacity
Transom's Phantasmal Protection (58) Spell: Writ of Quellious, Runed Emblem, Words fo Expertise
Velocity (58) Spell: Mist of Povar, Etched Signet, Words of Capacity (Trivial: 216)

Greater Vocaration: Air (59) Spell: Scales of Veeshan, Primordial Substance, Words of Capacity
Manastorm (59) Spell: Scales of Veeshan, Flake of Lodestone, Words of Expertise

Aegis of Ro (60) Spell: Flame of Fennin, Etched Signet, Words of Expertise
Banishment (60) Spell: Card of Bristlebane, Flake of Lodestone, Words of Expertise
Greater Vocaration: Water (60) Spell: Mist of Povar, Dew Clover, Words of Capacity
Maelstrom of Electricity (60) Spell: Bolts of Tallon, Primordial Substance, Words of Virtue
Mala (60) Spell: Card of Bristlebane, Sliver of Moonstone, Words of Virtue
Monster Summoning III (60) Spell: Card of Bristlebane, Primordial Substance, Words of Capacity
Shock of Fiery Blades (60) Spell: Flame of Fennin, Flake of Lodestone, Words of Capacity, Words of Potence
Transom's Elemental Renewal (60) Spell: Writ of Quellious, Etched Signet, Words of Virtue, Words of Aptitude (Trivial: 227)

Version: 2005.04.03