EverQuest Summoners
The EverQuest website for the Magician class.

Elemental Form AAs

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Common to all Forms

    Duration: 36 minutes, recast time 15 minutes*
    *All four forms share the same 15 minute timer

    Zones that prohibit levitation (such as Temple of Veeshan) prevent Air form from working.

    Your faction does not modify when under elemental illusion

    You cannot ride a horse while in elemental form.

    Zoning removes the elemental form; it has to be recast.

    There are no stacking issues with Elemental forms. Everything stacks with elemental forms except other illusions.

Water Elemental Form

Rank 1: (3 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 1 per tick

Rank 2: (6 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 2 per tick

Rank 3: (9 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 4 per tick

*Note: Water Elemental Form does NOT add to the Flowing Thought limit.

Air Elemental Form

Rank 1: (3 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 10

Rank 2: (6 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 15

Rank 3: (9 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 25

*Note: Zones with Levitate disabled prevent this form from taking hold.

Fire Elemental Form

Rank 1: (3 points)
Illusion: Elemental
2: Increase Damage Shield by 10
11: Increase INT by 10
12: Increase Effective Casting Level by 1

Rank 2: (6 points)
Illusion: Elemental
2: Increase Damage Shield by 20
11: Increase INT by 15
12: Increase Effective Casting Level by 3

Rank 3: (9 points)
Illusion: Elemental
2: Increase Damage Shield by 30
11: Increase INT by 20
12: Increase Effective Casting Level by 5

*Note: If you are level 65, Effective Casting Level has no effect.

Earth Elemental Form

Rank 1: (3 points)
Illusion: Elemental
10: Increase STA by 10
11: Increase Max Hitpoints by 50
12: Increase HP when cast by 50

Rank 2 (6 points)
Illusion: Elemental
10: Increase STA by 15
11: Increase Max Hitpoints by 100
12: Increase HP when cast by 100

Rank 3 (9 points)
Illusion: Elemental
10: Increase STA by 20
11: Increase Max Hitpoints by 200
12: Increase HP when cast by 200

Straight from Lucy. Special Thanks to: Sage Booperbustle Tinkermeister for compiling this information

Version: 2005.04.03